Shooting free aim sucks because of the limited ammo but I am forced to do it most the time because I end facing 3 enemies with no action points as they shoot me to pieces.Īlso the voice is acting is just like Oblivion, which means it sucks. The enemies either aren't going off the AP system or just have way more than me because they never stop shooting at me. Also why does even a freaking dog take four shots to the head to kill? I end up spending 2 clips of ammo just to kill 1 Super mutant and then there are 4 more I need to finish off and I have to desperately switch guns with different ammo hoping I can kill them all before I run out of ammo. You do the exact same thing, see enemy and shoot at it and then back pedal as they charge while you desperately shoot/throw fireballs at them until they die.
Fighting with gun's is just like fighting with magic in Oblivion, it SUCKS. I put most my points in Charisma and Intellect assuming there were going to be a lot of situations I could talk or hack my way through boy was I wrong. The voice actors are completely unconvincing and feel like they are just reading lines at me. Oblivion and now Fallout 3 are the only games where I've felt like listening the dialogue was a chore. The sawed-off is greatly improved in Max Payne 2 thanks to Bullet Time reloading however, it is still best to use this weapon against small groups as there are better weapons to deal with larger groups.Fighting with gun's at least does. In Part III, the gun is absent until Nothing to Lose.Īlthough it deals around the same damage as the Pump-Action Shotgun, it fires shots much more quickly and has a wider blast. Shooting once, then performing a shootdodge, allows the sawed-off to fire three times before the user is forced to reload however, such a tactic exposes the user even more and should only be used in desperate one on one situations. The sawed-off is Jack Lupino's signature weapon as such, exploiting his need to reload constantly allows for an easy and gratituitous beatdown with the favored weapon. The sawed-off shotgun is best reserved for use against single enemies. The sawed-off shotgun can be extremely deadly in close-quarters, but the damage potential of the weapon is heavily curbed by its frequent need for reloads. It shouldn't be used when enemies are in multiple places, especially if they are far apart, as it will easily waste rounds. Rail off the two rounds very quickly and then take cover to reload, if that's even necessary. If there are a couple close enemies nearby that pose a threat, this weapon is perfect. At its core, it's a double-barrelled shotgun, and it can really throw down some thunder. The sawed-off shotgun is a very unique gun.